﻿#region GNU General Public License
// XEdit2D - XNA 2D Asset Editor
// Copyright (C) 2010  HurlBat Games

// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.
#endregion

using Microsoft.Xna.Framework;

namespace HurlBat.Data2D.Graphics
{
    public class Image
    {
        string textureName = string.Empty;
        /// <summary>
        /// The name of the texture used for this frame.
        /// </summary>
        public string TextureName { get { return textureName; } set { textureName = value; } }

        Rectangle location = Rectangle.Empty;
        /// <summary>
        /// The location of the frame in the texture
        /// </summary>
        public Rectangle Location { get { return location; } set { location = value; } }

        public Image(string _textureName, Rectangle _location)
        {
            textureName = _textureName;
            location = _location;
        }
    }
}
